// usage:       ./shaderdemo objects/ O -2 2 -2 2 1 10
// main.cpp

#include "Angel.h"
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fstream>
#include <iostream>
#include <string>
#include <stdlib.h>
#include <dirent.h>
#include <boost/algorithm/string.hpp>
#include <vector>

using namespace std;


#include "DebugHelper.h"
#include "ManipulatorWindow.h"
#include "SimpleGLUTApplication.h"

using namespace Voltron;

// USAGE

int main (int argc, char *argv[])
{
	DEBUG_PRINT("main (int argc, char *argv[])\n");
	DEBUG_PRINT("argc=%d\n",argc);

	App::Instance()->Initialize(argc, argv);
	App::Instance()->Run();

	return 0;
}
